As neatly dressed as these tales are, each sprinkled with their own cinematics, set pieces and spectacles, it’s hard to appreciate them as a whole. The campaign takes the form of ‘War Stories’ which focus on a handful of tales, some latching on to real figures like Laurence of Arabia or battles like Gallipoli, but mostly playing fast and incredibly loose with history. If you're not bothered about this, skip about six paragraphs and reconvene at the phrase “BUT BUT BUT”. I’ll get to the meat of the multiplayer soon but first I wanted to take a look at the campaign mode. There are some differences, of course (and some quite good differences) but if you think muddy trenches and mustard gas are going to change anything drastic about the way you storm the next capture point, think again. With Battlefield 1, the series has not changed very much. But, if the Battlefield series is anything to go by, the killing fields of World War I aren’t all that different from any war that came afterwards. Will Brendan survive? Let’s see.Ī lot of us have grown up thinking that the Great War was a unique conflict – trapped between old ideas of warfare and new mechanisms of murder. ![]() ![]() Then it’s out of the trenches and into enemy machine guns. Dice are going back to the twentieth century with Battlefield 1 and arming players with an assortment of experimental weaponry from the era.
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